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Author Topic: Version 1.023 Full Change List  (Read 1143 times)
Castus
Newbie
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Posts: 14


« Reply #15 on: February 21, 2010, 03:16:00 AM »

Ich habe gerade den Relesae Candidate gespielt und muss leider noch etwas bemängeln. Die Forschung kommt leider etwas zu kurz in dem Patch. Es macht absolut keinen Sinn zu forschen, wenn die Computergegner einem ihre Errungenschaften für einen Apfel und ein Ei anbieten. Es sollte wenigstens mit der Forschungsgeschwindigkeit dividiert werden, damit bei langsamerer Forschung diese mehr in der Diplomatie kostet. Mal als einfaches Beispiel:

Man hat eine Forschungsanlage diese kostet 40 pro Runde. Man braucht aber 100+ Runden für eine Forschung. Dies würde dann 4000+ kosten. Die Computer bieten einem die Forschung aber für 1000 an. Da baue ich doch lieber 100 Raumschiffe und beschaffe mir die Forschung mit Gewalt, als die Unterhaltskosten zu bezahlen.
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Jorus
Newbie
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Posts: 7


« Reply #16 on: February 21, 2010, 06:42:02 AM »

For what it's worth;

Mods: I don't buy or play a game based on its modding capability. I can understand, a bit, those that do and I think that modders can help make a game work better with their understanding and suggestions to the game's mechanics.  Improved and efficient balanced gameplay should be where developer's resources are spent, imho.

Large Galaxies: I like them and the unknown they present. I also like the fact that they tend to allow you time to develop technologies you'd like to play with (teleporters and such). My additional recommendation here, and not only for large galaxies, is to allow the player to pick  "random" or a range (eg. 5-8) as the number of opponents, and allow the races to be randomized also. Then you really don't know what you're getting into.
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Fishman
Full Member
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Posts: 229


« Reply #17 on: February 21, 2010, 12:08:10 PM »

Wrong though.
Why? Because while what you say about more breathing room is correct, it is not correct that it always means the people who want larger maps only want it for this reason.  As I (and one more already) mentioned, some people LIKE playing with huge numbers, having fleets of hundreds+ ships, etc.  I also like the breathing room and not early contact, but that doesn't mean it is my reason for asking for larger map.
Haha, you just THINK that's not part of the reason. If we cram you in on a tiny map where your first encounter is on turn 10, you'll be singing a different tune, oh yes. I know your type. I'm one of you.
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